Another Update – Version 0.83

Following feedback, Chevy has released version 0.83 of FlashPunk. The update contains a couple useful additions as well as some bug fixes and removals, as described by Chevy:

  • FP.delta property temporarily removed and suspended due to bugs. May re-include in a later version.
  • Added collidePoint() and collideRect() to Entity, which allows an Entity to check if it is intersecting a particular point or rectangle.
  • Added collidePoint() and collideRect() to World, which does the same as the Entity functions of the same name, but will check all Entities of the collision-type and return the first that collides.
  • Fixed a problem with Camera which was effecting draw positions in the render loop.
  • Cleaned up some minor redundancies in the regular collide() and collideWith() checks in Entity.

The new rectangle collision functions will certainly make mouse-based menus and the like more intuitive to program.

Download version 0.83

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